At the end of March – amid the first wave of COVID-19-related shutdown orders – an esports record was broken when 1.3 million broadcast television viewers tuned in to watch professional NASCAR drivers compete in a virtual...more
11/17/2020
/ Anti-Harassment Policies ,
Capital Investments ,
Coronavirus/COVID-19 ,
Cybersecurity ,
Employee Training ,
eSports ,
Fraud ,
NASCAR ,
Popular ,
Sports Gambling ,
Video Games
Welcome to Foley & Lardner’s Technology MarketTrends newsletter. In each issue, we will offer insights into the latest tech developments and best practices. This edition covers the esports and video gaming sectors....more
6/21/2019
/ China ,
eSports ,
Gaming ,
Global Market ,
Online Gaming ,
South Korea ,
Sports Betting ,
Startups ,
Technology Sector ,
Venture Capital ,
Video Games ,
Virtual Reality
Leveraging its long history and extensive experience in all aspects of the sports arena, the Foley Sports Industry Team is actively immersed in the booming esports industry. Our Esports Insights and Trends will be a recurring...more
3/1/2018
/ Athletes ,
Emerging Technology Companies ,
Gaming ,
Gaming Commissions ,
Internet Streaming ,
Investors ,
Live Streaming ,
Olympics ,
Online Gaming ,
Privacy Concerns ,
Social Media ,
Sports ,
Sports Gambling ,
Technology Sector ,
Video Games
Leveraging its long history and extensive experience in all aspects of the sports arena, the Foley Sports Industry Team is actively immersed in the booming esports industry. Our Esports Insights and Trends will be a recurring...more
1/24/2018
/ China ,
Cryptocurrency ,
eSports ,
Initial Coin Offering (ICOs) ,
Investors ,
Online Platforms ,
Popular ,
Software Developers ,
Sports ,
Sports Gambling ,
UK ,
Video Games