TortsCenter Podcast | Episode 5 | Higher Standards or Higher Stakes
The Briefing: Another Court Gets It Right in Tattoo Copyright Dispute (Podcast)
The King of Donkey Kong: Conversations with a Video Game Industry Icon with Garry Kitchen, Legendary Video Game Designer and Expert Witness
The Future of Virtual Reality in Sports with Bob Tetiva, Founder & CEO, Sense Arena
Designing Video Games: The Artist’s Perspective, With Chris Perna, Digital Artist and Former Art Director at Epic Games
The Current State of Live Esports with Rebecca Longawa, Founder & President at Happy Warrior and Chief Operating Officer at Native Gaming
Welcome to the Major League: An In-House Counsel Perspective with Mandy Petrillo, Assistant General Counsel, Fenway Sports Group Boston
A New Solution for Online Gambling Companies with Eric Frank, CEO, Odds On Compliance
Splinterlands and Blockchain Gaming With Aggroed Lighthacker, CEO, Splinterlands
Employment and Workplace Discrimination Issues In Esports With Ruth Rauls and Lisa Koblin
The Esports Trade Association With Megan Van Petten, Founder, ESTA
The Roblox Gaming Platform: Imagination In Action With Ari Staiman, President, Roblox China
Starting an Esports Franchise With Guests Brett Diamond and Annie Scott Riley of Version1 and the Minnesota ROKKR
The Social Impact of Video Games With Guest Ryan Johnson of Social Cxmmunity
The Rise of Mobile Gaming and Esports Gambling With Guest Anthony Gaud of G3 Esports
Wanna Bet? Gambling in Esports
E-Sports: What You Should Know About the Industry
Red Tape Redemption: Global Regulation of Video Games
A Moment with the Misfits: Legal Issues Facing Top Esports Teams
The Next Frontier: Legal and Practical Issues That Surround Mobile Gaming
On August 28, the CFPB issued a Consumer Advisory warning that it believes video game companies are targeting children for monetary gain. With 45.7 million U.S. children engaged in video gameplay, the agency is concerned...more
In early May, Brazil’s Law No. 14,852/2024 (the “Legal Framework for Games” or the “Framework”) was published. Originating as Bill No. 2796/2021, the legislation provides the necessary legal framework for the burgeoning...more
On August 29, 2023, the Alcohol and Gaming Commission of Ontario (AGCO) announced amendments to its Standards for Internet Gaming (Standards) and released further guidance on its implementation on February 8, 2024. These...more
The Massachusetts Gaming Commission is in the process of shaping new regulatory standards for sports wagering in Massachusetts, following the state’s adoption last summer of the Massachusetts Sports Wagering Act, Mass. Gen....more
Welcome to Issue 4 of the Dorsey Legal Arcade, our newsletter chronicling legal developments impacting the video game industry. At Dorsey & Whitney LLP, we have a strong international practice and an interest in changes in...more
On May 17, 2022, Plaintiff Y.H. brought claims against Blizzard Entertainment making two sets of allegations: first, that booster packs in the game Hearthstone constitute unfair competition or unlawful gambling; and second,...more
Riot Games’ (Riot) team-based, first-person-shooter game, Valorant, has received mixed emotions upon its announcement that it will monitor the game’s voice chat. Team-games especially benefit from players being able to...more
Loot boxes have become a regular feature in many mainstream video games. However, while their popularity is clear amongst gamers, the legal issues and positions from regulators about their use, both in the US and abroad, are...more